Primitives: the building blocks of any 3D environment. So useful and so common, it would be impractical to try to import these geometric figures on a regular basis. Fortunately the good guys at The Away Foundation have done us a favor by including several of the most common shapes for us to pull, stretch, squeeze, flatten, inflate, etc. etc.
As of this writing, there are 7 basic primitive geometries that are defined in the Away3D TypeScript library. Click on a link below for a more detailed example of each primitive.
As well as Wireframe counterparts for 5 of the above basic geometries plus a couple extras.
- Wireframe Cone
- Wireframe Cube
- Wireframe Cylinder
- Wireframe Plane
- Wireframe Sphere
- Wireframe Tetrahedron
- Wireframe Regular Polygon
The LineSegment I feel is a special Primitive, so I have separated it from the rest.