This is a quick overview tutorial of the Torus primitive in the Away3D TypeScript library. We will be recreating the scene as seen above. To use a Torus primitive, we’ll need to: Declare, instantiate, and initialize a new Torus object.…
This is a quick overview tutorial of the Torus primitive in the Away3D TypeScript library. We will be recreating the scene as seen above. To use a Torus primitive, we’ll need to: Declare, instantiate, and initialize a new Torus object.…