Tag: Tetrahedron

Tutorial: Away3D TypeScript: Primitives – Wireframe Tetrahedron

This is a quick overview tutorial of the WireframeTetrahedron primitive in the Away3D TypeScript library. We will be recreating the scene as seen above. To use a WireframeTetrahedron primitive, we’ll need to: Declare, instantiate, and initialize a new WireframeTetrahedron object.

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