Month: July 2014

Tutorial: Away3D TypeScript – Trident

In this simple tutorial we will be demonstrating how to construct an XYZ Trident. There is a built in Trident utility class in ActionScript. Unfortunately in the Away3D TypeScript library there has yet to be one developed. So instead of

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Tutorial: Away3D Typescript: Mouse Events

In this overview tutorial we will be exploring how to implement mouse events on our 3D objects using the Away3D TypeScript library. In our demo above, the user can interact with the 3D object using a computer mouse. This small

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Tutorial: Away3D TypeScript: Materials – Environment Map

In this very short tutorial, we demonstrate how easy it is to set up an Environment Map or EffectEnvMapMethod object in your scene. A EffectEnvMapMethod is a great way to add realism and content to your scene without a lot

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Tutorial: Away3D TypeScript: Shadows – ShadowSoftMethod

This is a quick overview tutorial of the ShadowSoftMethod Shadowing method in the Away3D TypeScript library used with the DirectionalLight. To use a ShadowSoftMethod, you’ll need: Declare, instantiate, and initialize a new DirectionalLight. An object that will cast a shadow

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Tutorial: Away3D TypeScript: Resource Complete

In this short tutorial, we build upon Away3D TypeScript: Hover Controller Part 1. We will be demonstrating a template for setting up a RESOURCE_COMPLETE listener. The listener’s handler will then add loaded assets to the scene. There will be a

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